OSGExp does not currently name any of the geode, offset transforms, for drawables that it creates. I've modified Export.cpp so that geodes are named "<name>-GEODE" where <name> is the name of the max node. Offset transforms are named "<name>-OFFSET". And drawable use the name of the material that is applied to them. This is useful, because it allows us to make one change to all objects that use the same material.