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#11 UseOriginalTextures option

closed
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5
2007-11-05
2007-10-25
Daniel Sjolie
No

Add an option to save textures referring to the original texture files, that is, don't modify the file path to a new format or such.

This is needed to get around problems with memory when exporting models with a lot of large textures. And with textures of different formats (eg mostly jpegs and some transparent). This makes it possible to quickly and reliably export a correct scene to .osg and then you can use osgconv to convert it into a format with reasonable performance.

/Daniel

Discussion

  • Joran Jessurun
    Joran Jessurun
    2007-10-29

    • assigned_to: nobody --> j0ran
     
  • Joran Jessurun
    Joran Jessurun
    2007-11-05

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    I have applied the patch and tried it out. But when I select the option it seems to just export the textures as normal. Also when I open the .osg file I don't see the reference to the original texture, but to a newly generated one. Is this patch complete? Could you check that?

     
  • Joran Jessurun
    Joran Jessurun
    2007-11-05

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    Forget that last remark. You also have to turn off the Save Texture images option to let this work. We should document that if I am going to apply that patch.

     
  • Daniel Sjolie
    Daniel Sjolie
    2007-11-05

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    Yes, that's correct... I don't know where to put that documentation exactly? But if you could add a note like that I would be happy... :)

     
  • Joran Jessurun
    Joran Jessurun
    2007-11-05

    • status: open --> closed