I have made a machine object in 3D MAX. it has many parts which we would like to rotate on particular axes. For the same purpose, I have set pivot point for each objects in 3ds max and it works well for us.
I want to use this object in OSG. hence I exported it as ive file. Now I am confused how to get pivot point information from the file. when I read the file, it returns node which doesn't contain pivot information. if I just add the node to PAT and get pivot point, it return 0,0,0.
I would like to know if there is any way by which i can get pivot point values present in 3dmax file into OSG.
Thanks in advance.
btw, I forgot to mention,
I am using OSGExp1.0.0 and 3DS MAX 2012.