I am currently running osg exporter with 3ds max9, I am trying to place more than 1 occluder object in a scene but when I do it crashes out every time. Is this a known problem, if so is there a way around it? I is generally very unstable when using the occluder object (unfortunately I need to use it a lot), is this likely to be fixed in the next release?
Sorry to be a pain it is not occluer objects that I am using, it is visibility groups.
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I´m having the same problem.. creating any helper osg in Max 9 crashes the program 3 out of 4 times. No matter if it´s a occluder, visibility, billboard, sequence, all helpers crash the same way.