Hello, I am writing to OpenVRML developers mailing list in hope that my
little project will be
interesting for OpenVRML people.
I created a Boxfish3d - a small stand-alone VRML viewer on top of OpenVRML.
Its code is
directly derived from the libopenvrml-gl, but with multiple usability
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Copyright (c) 2002-2013. Dimitry Kloper <kloper@...>
Binaries available from http://sourceforge.net/projects/sctr/
Source code https://github.com/kloper/scooter
*NOTE* repositories on sourceforge.net are out of date.
Boxfish3d is a stand-alone VRML97 viewer for Windows.
It is built on top of OpenVRML framework with heavy use of Qt and C++ boost.
This is an early release aimed for developers that are willing to
in creation of fully featured VRML viewer.
This release introduces support for most VRML97 nodes, EXAMINE view mode
and tree view of the scene.
Boxfish3d is based on OpenVRML 18.9.
Since it required multiple bug/feature fixes I have cloned offcial OpenVRML
repository into a separate one, available at
At the present moment Boxfish3d implements only a subset of features
provided by OpenVRML. Features that are not currently implemented:
* the following VRML97 nodes are not implemented in Boxfish3d:
Billboard, AudioClip, Collision, MovieTexture, Script, Sound, Text
* While scripting is supported by OpenVRML, Boxfish3d does not implement
VRML/X3D scripting yet. Script node will make no effect.
Same for all Sensor nodes.
* While X3D extensions are supported by OpenVRML, Boxfish3d has no
for X3D extensions like NURBs.
* Loading of XML based X3D files is not implemented yet.
GNU General Public License v2.
Download latest release from
Unzip, go to boxfish3d/bin, run boxfish3d.exe.
Please report bugs at https://github.com/kloper/scooter/issues