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OpenSG 1.0 released

OpenSG 1.0 released

OpenSG is a scenegraph system for realtime rendering tasks. Besides the standard goal of high

performance OpenSG targets multithread-safe data handling coupled with high

flexibility and extensibility. In addition to portability (Irix, Linux,

Windows), support of a wide range of hardware from standard PCs to high-end

multi-pipe Workstations is planned. As this is just version 1.0 not

everything is done yet, but due to funding from a reserach contract,

sustained development is guaranteed. A number of computer graphics research

institutions are actively working on moving the system beyond the state of

the art to include features like clustering, subdivision surfaces, occlusion

culling and more. See the OpenSG PLUS page for details.

Posted by Dirk Reiners 2001-10-21