SIGGRAPH 2002 is over, and again we worked hard to present OpenSG in the
best possible manner.
We had our own booth (see the attached pictures), where we presented our
demos and talked to people about OpenSG.
The big topic was clustering, which we showed on different
configurations. One was just two or three laptops running Linux and/or
Windows, the other was a cluster using an sgi Octane2 and an HP J6000,
which can be seen on the right side of the images, to prove that we can
handle heterogeneous configurations too. At this point I would like to
thank the OpenSG Forum-member sgi and the not-yet Forum member HP very
warmly for providing us with the demo machines. The demo we ran was an
example for a very dynamic scene, a flowfield particle tracer, to show
that dynamic scenes are possible on clustered systems.
Other new stuff being demonstrated (which has subsequently been
integrated into the CVS tree) was a simple volume renderer using 3D
textures and view-dependent slicing (the OSGSlicer node core), which was
also well received.
The booth was pretty busy most of the time, and we made some interesting
new contacts as well as talking to some well known users and
contributors. We also took the chance to intensify our contacts to HP
and Sun. We got our clustering to work on the HP Visualize Cluster, but
only after the show had ended (they were understandably reluctant to
install new stuff on a hot demo machine). We also got in contact with
Sun about getting machines for porting to Solaris, which will hopefully
happen in time before 1.2.
1.2 is slated for early October, and the single most important topic for
it is documentation. Only little features and bugfixes on top of what is
currently in the CVS are planned, cleanup and documentation is what
we'll be working on for the next two months.
All in all it was an enjoyable and successfull SIGGRAPH, even though the
preparation and booth duty took a toll on everybody. I would like to
thank Gerrit Voss, Marcus Roth and Johannes Behr for all their work and
support in making SIGGRAPH happen.
-- Dirk Reiners OpenSG Forum
-- The OpenSG Open Source Scenegraph: