Thanks for doing what you're doing.
Somehow, you're keeping my childhoods system alive.
(Although the real thing it's still standing under my table top.)
One question: Is it possible to get 256×212 output with openMSX?
According to you manual, most games use this size (and I'm confident
Athletic Land is among them :o) ), but that you get 320x240 when selecting
scaler size 1. So is it possible to get the "real" size?
To me, 'real size' includes the borders…. with 320x240 you get a lot of border. In reality you'll see less border than that, especially on the left/right side. So, what is 'real'? Depends on your monitor…
Many thanks for your help!
Pixel-by-pixel was just the kind of "real"ity I was looking for (I needed a screenshot).
And at the weekend, I connected my old MSX-1 computer and appreciated the "real real" thing.