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#40 GIMPACT/TriMesh problem (V0.8)

open
nobody
None
5
2012-09-14
2007-02-16
Viper
No

When building the library using the GIMPACT option, it throws exceptions when using a TriMesh created with dGeomTriMeshDataBuildSimple()

Discussion

  • sgt_pinky
    sgt_pinky
    2007-08-24

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    Compile drawstuff release dll with -O3, ode 0.8 GIMPACT release dll with -O3, then test_moving_trimesh release -O3 and drop a capsule on the rabbits - capsule goes straight through trimesh. Happens with any kind of optimisation on (GCC) 3.4.2 (mingw-special)

     
  • Daniel K. O.
    Daniel K. O.
    2008-03-16

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    @Viper: could you please test the current SVN? The demo_trimesh code has a call to dGeomTriMeshDataBuildSimple() commented out; if you uncomment it (with a single-precision build), it should work now. Otherwise, tell us what's your environment (OS and compiler).

    @sgt_pinky: it doesn't sound like the same bug (although both are related to GIMPACT). If the problem still persists on the SVN, please open a new bug.

     
  • Viper
    Viper
    2008-03-16

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    @Daniel: I'm unable to test the SVN at the moment unfortunately, but will do so as soon as I can and report any updates here. In the meantime, the environment OS is Windows Vista Business and compiler is Visual Studio 2005.

     
  • sgt_pinky
    sgt_pinky
    2008-04-30

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    The bug I submitted no longer exists.

    I tested ODE 0.9, MinGW with GCC 3.4.5, premake 3.6 and Code::Blocks (Nightly) rev5020

    I tested with both GIMPACT and OPCODE, both fine for the mentioned bug with all binaries compiled with -O3

    One thing I noted was that performance was very bad compared to previous version. 2-3 fps max compared to 40-50 fps with ODE 0.8

    Keep up the good work.

    Pinky