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                            Make DLL Example
                            ================


This directory contains the files for a simple example of how to put
eveything together to create and use a ResDialog with a resource-only
DLL.

You first need to read the makeDLL.readMe file in the top-level
directory.  Once you have read that and installed any necessary files,
copy the makeDLL.rex file to this directory.  Of course you can always
place the makeDLL.rex program somewhere in the path.

From a command line prompt: be sure you have the environment set up as
instructed by the makeDLL.readMe file, then enter the following at the
command line:

C:\makeDLL.example>rexx makeDLL.rex AnimalGame.rc
Microsoft (R) Windows (R) Resource Compiler Version 6.1.7600.16385
Copyright (C) Microsoft Corporation.  All rights reserved.

Microsoft (R) Incremental Linker Version 10.00.40219.01
Copyright (C) Microsoft Corporation.  All rights reserved.

Then type:

C:\makeDLL.example>rexx AnimalGame.rex


The AnimalGame.rex program is simply a copy of the AnimalGame.rex
program distributed with a release version of ooDialog.  It is slighty
altered to make it a better example of building your own resource-only
DLL.  In this example all the files for the program are put in one
directory, this directory.  In the ooDialog version, the resource files
are scattered throughout subdirectories.  For some one unfamilar with
compiling C programs, the process is much easier to understand if
everything is in one place.

Also copied to this directory are a bunch of *.wav files.  These file
are not compiled into the resource-only DLL, the are just needed for the
program.

When the resource script is compiled into the DLL, an intermediatory
file with a .res extension is generated.  This file is not needed and
can safely be deleted.

C:\makeDLL.example>del AnimalGame.res