From: Manuel A. Fernandez Montecelo <manuel.montezelo@gm...> - 2005-05-11 19:35:23
I sent this to the list inmediately after Bryan's mail, I don't know why
didn't appear yet :?
------ Mensagem Reencaminhada ------
De: Manuel A. Fernandez Montecelo <manuel.montezelo@...>
Assunto: Important note -- Re: [Once development] Announcing the 2nd
Data: Sat, 07 May 2005 04:09:14 +0200
ops, I think that I explained it bad to Bryan, so I'll explain them
- with that package of the link below (windows only) most of the things
work fine for a few people who already tested it, so it should work fine
if you test it (at least in most cases ;)).
- the problem with not seeing some things in the world happens with the
current windows CVS code, not sure why yet; and there are a few serious
problems in linux too. anyway, some things as the problems of the cal3d
characters (not moving legs) are still there; so we hope to have it
ready for the time that cal3d is fixed and make the public release.
oh, and by the way, some of the new things are:
- new art
- new interface, with some new functionalities not present in the old
- new network layer, there are some problems yet but it's better than
the old one
- you should able to see other players moving and even some test models
around, which you can't see in the first version
as we're developing it everyday we loose the track of the new things,
but there's really not many more things from the user point of view I
think, except the new art which is quite better. but internally changed
a lot and it's prepared to do a lot of new things in the future :)
Sex, 2005-05-06 às 20:23 -0500, Bryan Duff escreveu:
> I'm glad to announce the second release of Once. There are a number of
> changes. New GUI (we now use PAWS), more stable server, and a different
> map (along with other things). Unfortunately the windows pre-release
> lacks a couple of things: you can't see other players, buildings, or the
> AI creatures running around. Nonetheless, please try it out.
> N/A - but once a couple issues are fix, it will be release as soon as
> Remember this is just a pre-release, so don't worry :)
> Thanks to all those who helped.
> Bryan Duff (duffolonious)
Manuel A. Fernandez Montecelo <manuel.montezelo@...>