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can i compile the opengl-es for arm/linux?

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qqrilxk
2006-11-09
2013-04-17
  • qqrilxk
    qqrilxk
    2006-11-09

    i want to 3D program in arm/linux with opengl-es,is this possible?what should i do to achive this?Does it  means that the opengl-es cannot run in the arm/linux platform for in the  ogles-src-1.0.0 directory i cannot find any makefile file?i need your help,thanks

     
    • Sorry for the delay, I have been out of country.

      You should be able to compile for arm/linux. I am using myself a cross-development environment hosted in Visual Studio (you can find the files under projects/gp2x), but it shouldn't be difficult to write your own makefiles. Just compile all the *.c and *.cpp files and link them up.

      - HM

       
    • Simon Vogl
      Simon Vogl
      2006-11-17

      Hi,
      we use OpenEmbedded to cross compile for our XScale board.
      I have uploaded a package descriptor for compiling vincent:
      http://bugs.openembedded.org/show_bug.cgi?id=1596