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+geometry >> Computational Geometry
+Geometry 2D
+ angle2Points
+ angle3Points
+ angleAbsDiff
+ angleDiff
+ angles2d
+ angleSort
+ bisector
+ boxes2d
+ cartesianLine
+ cbezier2poly
+ centroid
+ circleArcAsCurve
+ circleAsPolygon
+ circles2d
+ clipEdge
+ clipLine
+ clipPoints
+ clipRay
+ Contents
+ crackPattern2
+ crackPattern
+ createBasisTransform
+ createCircle
+ createDirectedCircle
+ createEdge
+ createHomothecy
+ createLine
+ createLineReflection
+ createRay
+ createRotation
+ createScaling
+ createTranslation
+ createVector
+ deg2rad
+ distancePointEdge
+ distancePointLine
+ distancePoints
+ drawArrow
+ drawBezierCurve
+ drawBox
+ drawCenteredEdge
+ drawCircleArc
+ drawCircle
+ drawEdge
+ drawEllipseArc
+ drawEllipse
+ drawLabels
+ drawLine
+ drawOrientedBox
+ drawParabola
+ drawPoint
+ drawRay
+ drawRect
+ drawShape
+ edgeAngle
+ edgeLength
+ edgePosition
+ edges2d
+ edgeToLine
+ ellipseAsPolygon
+ ellipses2d
+ enclosingCircle
+ fitAffineTransform2d
+ hexagonalGrid
+ inertiaEllipse
+ intersectBoxes
+ intersectCircles
+ intersectEdges
+ intersectLineCircle
+ intersectLineEdge
+ intersectLines
+ isCounterClockwise
+ isLeftOriented
+ isParallel
+ isPerpendicular
+ isPointInCircle
+ isPointInEllipse
+ isPointOnCircle
+ isPointOnEdge
+ isPointOnLine
+ isPointOnRay
+ lineAngle
+ linePosition
+ lines2d
+ medianLine
+ mergeBoxes
+ midPoint
+ minDistancePoints
+ normalizeAngle
+ normalizeVector
+ orthogonalLine
+ parallelLine
+ pointOnLine
+ points2d
+ polarPoint
+ projPointOnLine
+ rad2deg
+ radicalAxis
+ randomPointInBox
+ rays2d
+ reverseEdge
+ reverseLine
+ rotateVector
+ squareGrid
+ transformEdge
+ transformLine
+ transformPoint
+ transforms2d
+ transformVector
+ triangleGrid
+ vectorAngle
+ vectorNorm
+ vectors2d
+Input
+ svgload
+ svgnormalize
+ svgpath2polygon
+Output
+ data2geo
+Geometry 3D
+Graphs
+
+
+