Tool v0.2.0 is out !
- Tool now uses SDL for its display window.
- The user can now independantly move the mesh, the camera, and the world.
- If the loaded mesh has no normals, Tool generates some flat normals.
- Material loading is postponed.
Next iteration (probably coming in 2006!) will include:
- some 2D graphics (HUD and background).
- Texture & material loading.