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Showing results of 30

# Summary Milestone Status Owner Created Updated Priority
298 Can not compile - no nuvieDefs.h was found MacOSX open 2014-10-19 2014-10-19 3  
283 SpellViewGump crash None open 2013-03-06 2013-03-06 9  
282 obj containers display their content backwards None open 2013-02-22 2013-02-22 5  
281 Tangle vines don't display properly None open 2013-02-22 2013-02-22 5  
275 Actors don't avoid damaging tiles None open 2012-08-26 2012-09-01 5  
273 inventory shortcuts cancel the inventory cursor None open 2012-08-24 2012-08-24 5  
268 World wrapping -tmp_map_buf can get values that crash None open 2012-08-16 2012-08-16 5  
259 double tile actors clipping through wall. None open 2012-08-11 2012-08-11 5  
254 command strategy party members ignore charm None open 2012-08-05 2012-08-05 5  
249 outside the light radiusy is not recognized as darkness None open 2012-08-04 2012-08-04 5  
246 You can still use commands on invisible actors. None open 2012-07-30 2012-07-30 5  
244 Font display issues None open 2012-07-29 2012-08-30 5  
242 can cast and use into blacked out tiles None open 2012-07-29 2012-08-05 5  
233 actors with area spells cast them illogically None open 2012-07-28 2012-07-28 5  
228 balloon doesn't render right when same tile as sign, doorway None open 2012-07-27 2012-07-27 1  
226 Original cursor is unable to partially go off of the screen None open 2012-07-26 2012-07-26 5  
211 harmful spells target party when in same tile as enemy None open 2012-07-22 2012-09-01 5  
209 Roof Mode crash teleport to 0x,0y,0z (npc 212 is one) None open 2012-07-20 2012-07-27 7  
207 get,drop, use, and move should change the player's turn MacOSX open 2012-07-19 2014-01-23 5  
206 Nuvie clang warnings None open 2012-07-19 2012-07-19 5  
202 clock doesn't render properly in front of open secret door None open 2012-07-17 2012-07-17 1  
182 uninitialized variables and gcc warnings None open 2012-07-06 2012-07-06 5  
179 npcs walking across water and other obstacles None open 2012-07-04 2012-07-04 5  
152 Party members don't advance to enemies well None open 2012-06-23 2012-06-23 5  
137 Inventory view doesn't use target cursor None open 2012-06-22 2012-06-22 5  
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