Noble Ape Simulation / News: Recent posts

Noble Ape Simulation 0.690

After a while off SourceForge the Noble Ape Simulation returns with the latest MacINTEL release. For more information;

http://www.nobleape.com/sim/

Posted by Tom Barbalet 2009-06-14

Noble Ape Simulation 0.672 Released on SF

A number of changes from the last release on SourceForge. These include;

Fully functional ApeScript with functions and an interface to the biological simulation, and,

A number of bug fixes.

Posted by Tom Barbalet 2005-10-05

Noble Ape Simulation 0.669 Released on SF

After two years of not releasing through SourceForge, the Noble Ape Simulation 0.669 was released on SourceForge today. There are a substantial number of new features from the last release on SourceForge these include;

(*) Full Windows version
(*) ApeScript scripting language
(*) Dynamic number of Noble Apes through file loading
(*) A number of additional bug fixes

For more information on the Simulation, SF users are reminded, the Noble Ape website is the central location for information.... read more

Posted by Tom Barbalet 2005-07-10

Noble Ape Simulation 0.664 Released

General Blurb

The Noble Ape Simulation creates an environment, and simulates the ape inhabitants cognitive processes. It features a new colour third-person-perspective landscape rendering engine (Ocelot).

Noble Ape is available on Windows, Linuz and Mac OS Classic/X. There is an alpha Java port.

Changes In This Release

New landscape (no longer just an island) and graphics improvements.

Posted by Tom Barbalet 2003-09-22

Noble Ape Information, August 2003

NOBLE APE MAILOUT - AUGUST 2003

NEW LAND FORMAT
OCELOT FOR WINDOWS and LINUX
APPLE DISTRIBUTION and SESSION SEEN
GDCE

INTRODUCTION

Every month I seem to write about more things going on with Noble Ape than the month prior. It is quite refreshing to have very little to write about this month. This is mainly due to the prep time for the lecture I gave at the Game Developers' Conference Europe. With so little free time, it seems strange that each month I am able to work on Noble Ape and produce what I can in the time available. However, some things have been achieved this month justifying a Mailout.... read more

Posted by Tom Barbalet 2003-08-31

Noble Ape Information, July 2003

NOBLE APE MAILOUT - JULY 2003

NOBLE APE SIMULATION 0.663
SCRIPTING
ION
PLANET NOBLE APE

INTRODUCTION

This month has seen a number of minor changes in the Simulation and related development. Scripting has been discussed and documented as a way of moving the Simulation forward for a particular group of users. The main change, still in early planning, is the beta release of Planet Noble Ape integrated into the Simulation planned for mid-late October.... read more

Posted by Tom Barbalet 2003-07-27

Noble Ape Simulation 0.663 Released

General Blurb

The Noble Ape Simulation creates a tropical island, and simulates the ape inhabitants cognitive processes. It features a new colour third-person-perspective landscape rendering engine (Ocelot).

Noble Ape is available on Windows, Linuz and Mac OS Classic/X. There is an alpha Java port.

Changes In This Release

First Linux release (thanks to Mridul P). Ape line of sight displayed. Minor bug fixes and speed improvements. Reduction in manual size.

Posted by Tom Barbalet 2003-07-16

Noble Ape Information, June 2003

NOBLE APE INFORMATION - JUNE 2003

SEVEN YEARS AND APPLE
NOBLE APE SIMULATION 0.661 and 0.662
CORE USER BASE

INTRODUCTION

I have started this mailout early to try to include as much current information as possible. This month has seen two versions of the Simulation released. Apple engineers have been using the Noble Ape Simulation to high-light speed improvements with Mac OS X hardware and these engineers will display the Noble Ape Simulation at Session 506 of Apple's World Wide Developers' Conference at the end of this month.... read more

Posted by Tom Barbalet 2003-06-15

Noble Ape used at Apple's WWDC

The Noble Ape Simulation will be used by Apple engineers, Nathan Slingerland and Sanjay Patel, at Apple's World Wide Developers' Conference 2003. The Simulation will be demonstrated at Session 506.

http://developer.apple.com/wwdc/descriptions.html#506

Posted by Tom Barbalet 2003-06-10

Noble Ape Simulation 0.662 Released

General Blurb

The Noble Ape Simulation creates a tropical island, and simulates the ape inhabitants cognitive processes. It features a new colour third-person-perspective landscape rendering engine (Ocelot).

Noble Ape is available on Windows and Mac OS Classic/X. There is an alpha Linux/XWindows version as well as a Java port.

Changes In This Release

Speed improvements on rendering the brain graphics. Bug fix, correct file saving on all OS versions. This version will be demonstrated by Apple engineers at Session 506 of Apple's World Wide Developers' Conference 2003.

Posted by Tom Barbalet 2003-06-10

Noble Ape Information, May 2003

NOBLE APE INFORMATION - MAY 2003

NOBLE APE 0.660 - Windows and Mac
DEVELOPER MAILING LIST
DOCUMENTATION/DIRECTION
JAVA

INTRODUCTION

This month has been one of the busiest months to-date in the nearly seven year history of Noble Ape. Version 0.660 of the Simulation, featuring both Mac and Windows releases, hit the internet with a substantial increase in downloads from the previous version. Thanks to the focused development through Sourceforge, the Simulation now has an active developer mailing list. A version of the GPI for Linux/XWindows is being developed by Mridul P, a developer on the mailing list. This should produce a Linux version of the Simulation within the next couple of months.... read more

Posted by Tom Barbalet 2003-05-26

Noble Ape Simulation 0.660 Released

General Blurb

The Noble Ape Simulation 0.660 creates a tropical island, and simulates the ape inhabitants cognitive processes. It features a new colour third-person-perspective landscape rendering engine (Ocelot).

Noble Ape is available on Windows and Mac OS Classic/X. There is an alpha Linux/XWindows version as well as a Java port.

Changes In This Release

New energy/speed ape engine, speed improvements and bug fixes - the main component of this release was the porting to Windows through the development's Generic Platform Interface.

Posted by Tom Barbalet 2003-05-18

Noble Ape Information, April 2003

NOBLE APE INFORMATION, APRIL 2003

INTRODUCTION
SOURCEFORGE
WINDOWS GPI
NOBLEMAKE
iON DEVELOPMENT

*** Sourceforge Readers ***

This is the first time I have included the monthly Noble Ape Mailout as a news item on the development's Sourceforge site. Historically, the Mailout was central to the development of Noble Ape, a recent archive can be found;

http://www.nobleape.com/mailout/

*** ***

INTRODUCTION... read more

Posted by Tom Barbalet 2003-04-27