Tickets Maximize Restore

Showing 24 results of 24

# Summary Milestone Status Owner Created Updated
271 Teach monsters how to use ranged weapons 0.8 new 2011-02-15 2012-05-19  
269 Make NLarn fit for dgamelaunch 0.8 new 2011-02-07 2012-05-19  
265 Add a menu system to the game the future new 2010-10-17 2010-10-17  
254 Improve town people behaviour 0.8 new 2010-09-18 2012-05-19  
252 New building: Polinneaus' laboratory (creating potions) the future new 2010-09-18 2010-09-18  
246 More varied character builds the future new 2010-09-08 2010-09-08  
242 Differentiate weapon types 0.9 new 2010-09-01 2011-06-03  
220 Unique monsters as guardians of death/time (balancing spells) the future new 2010-04-05 2010-04-05  
217 Allow (n)aming of items the future new 2010-04-04 2011-02-15  
214 Balance spell MP usage 0.8 new 2010-04-03 2012-05-19  
212 Redesign "drain life" the future new 2010-04-03 2011-05-22  
208 Add Polinneaus grave to volcano level 2 the future new 2010-04-02 2010-04-04  
199 Add option to get (a)ll items in a stash the future new 2010-03-21 2011-02-03  
176 Move game data out of the code into Lua files 0.9 new 2010-02-18 2011-02-04  
170 Allow to redefine keys the future new 2010-01-29 2010-10-17  
168 Optimize pointer arrays the future new 2010-01-26 2010-10-17  
129 Implement dialog to edit ini file the future new 2009-11-20 2011-02-03  
119 Redesign monster AI 0.8 new 2009-11-09 2012-05-19  
84 Implement creating of magical items the future new 2009-07-20 2009-09-12  
71 Implement mouse control for curses interface the future new 2009-07-10 2009-10-05  
58 Add crash handler to release version the future reopened 2009-07-08 2010-10-22  
55 Implement allied monsters 0.8 new 2009-07-02 2012-05-19  
22 Monster should leave corpses the future new 2009-04-17 2011-01-04  
15 implement the "golden urn" the future new 2009-04-17 2010-04-04