Hi,
I build object with about 30K surface triangles by CSG object.
However, the CSGeometry :: FindIdenticSurfaces takes about 11min to finish.
The algorithm of this function is a bit naive.
Hope it can be improved.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi,
I build object with about 30K surface triangles by CSG object.
However, the CSGeometry :: FindIdenticSurfaces takes about 11min to finish.
The algorithm of this function is a bit naive.
Hope it can be improved.
Hello!
How did you make your surface mesh? I'm interesting in code especially.
Thanks in advance