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Arma 2 ACRE(new) support

2014-01-27
2014-01-27


  • 2014-01-27

    Hi all,

    i wanna start to code an ACRE like mod but for Mumble from the bottom. Why? Its fun! I have some basic coding knowledge in C++ from my university time. Its 4 years ago. :-)

    With my ACRE tool i wanna improve and add some features.
    +Radio Communication
    +Walls should reduce power a bit.
    +Voice-/Radio-Communication should be audible by AI-units.
    +Performance should be improved in relation to the TS-ACRE.

    How does mumble currently get the position information of the players/units and does it stay in conflict with the anti-cheat tool battleye? In which way should a tool fit to Mumble support information?

    Because i want to avoid network load, it would be cool to get all information from the stack on the mumble-computer and make all needed calulation only on the client.

    Any hints for my project are welcome.

    regards

     
    Last edit: 2014-01-27