Learn how easy it is to sync an existing GitHub or Google Code repo to a SourceForge project! See Demo

Close

[r338]: tags / v1.0 / MultiverseClient / Movie / D3DMovieTexture.cs Maximize Restore History

Download this file

D3DMovieTexture.cs    216 lines (199 with data), 7.9 kB

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
/********************************************************************
The Multiverse Platform is made available under the MIT License.
Copyright (c) 2012 The Multiverse Foundation
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation
files (the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify,
merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software
is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
OR OTHER DEALINGS IN THE SOFTWARE.
*********************************************************************/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Text;
using Axiom.Core;
using Axiom.RenderSystems.DirectX9;
using Microsoft.DirectX;
using Microsoft.DirectX.PrivateImplementationDetails;
using Microsoft.DirectX.Direct3D;
using D3D = Microsoft.DirectX.Direct3D;
namespace Multiverse.Movie
{
public class D3DMovieTexture : D3DTexture, IMovieTexture
{
private static readonly log4net.ILog log = log4net.LogManager.GetLogger(typeof(D3DMovieTexture));
private ICodec codec;
private IMovie movie;
private List<string> materialnames;
private string moviename;
private string codecname;
private string path;
private string alt;
private IDictionary parameters;
private int loadcount;
private bool stopload;
public D3DMovieTexture(string texturename)
: base(texturename, true,
(TextureManager.Instance as D3DTextureManager).Device)
{
materialnames = new List<string>();
codec = null;
movie = null;
parameters = new Hashtable();
codecname = null;
moviename = null;
path = null;
alt = null;
loadcount = 0;
stopload = false;
if (TextureManager.Instance.GetByName(texturename) != null)
{
log.ErrorFormat("MovieD3DTexture: A texture already exists in the system named {0}, not replacing it.",
texturename);
}
else
{
TextureManager.Instance.Add(this);
}
}
public void AddMaterial(string materialname)
{
if ((materialname != null) && (!materialnames.Contains(materialname)))
{
materialnames.Add(materialname);
}
}
#region IMovieTexture methods
public void SetParameter(string name, string val)
{
switch (name)
{
case MovieTextureSource.MV_CODEC_NAME:
codecname = val;
codec = Manager.Instance.FindCodec(codecname);
if (codec == null)
{
log.ErrorFormat("Could not find codec '{0}'", codecname);
}
break;
case MovieTextureSource.MV_MOVIE_NAME:
moviename = val;
break;
case MovieTextureSource.MV_PATH_NAME:
path = val;
break;
case MovieTextureSource.MV_ALT_NAME:
alt = val;
break;
default:
parameters.Add(name, val);
break;
}
}
#endregion
#region D3DTexture methods
public override void Load()
{
if ((movie == null) && (!stopload))
{
if (path == null)
{
if (alt == null)
{
log.Warn("MovieD3DTexture: No filename, not loading movie texture");
}
stopload = true;
}
else
{
if (codec == null)
{
log.ErrorFormat("MovieD3DTexture: Could not find codec ({0})", codecname);
stopload = true;
}
else
{
IMovie m = codec.LoadFile(moviename, path, Name);
if (m == null)
{
log.ErrorFormat("MovieD3DTexture: Movie '{0}' failed to load", path);
stopload = true;
}
else
{
if (alt != null)
{
m.SetAltImage(alt);
}
IDictionaryEnumerator ie = parameters.GetEnumerator();
while (ie.MoveNext())
{
string name = (string)ie.Key;
string val = (string)ie.Value;
if (!codec.ValidateParameter(name, val))
{
log.WarnFormat("MovieD3DTexture got unknown param: {0} ({1})", name, val);
}
else
{
if (!m.SetParameter(name, val))
{
log.ErrorFormat("Failed to set parameter on movie '{0}' (tried to set '{1}')", name, val);
log.Error("Continuing anyway");
}
}
}
movie = m;
foreach(string material in materialnames)
{
Manager.SetTextureCoordinates(movie, material);
}
}
}
}
if (stopload && (alt != null))
{
log.InfoFormat("MovieD3DTexture: Load alt image '{0}'", alt);
Manager.ShowAltImage(moviename, alt);
}
}
if (movie != null)
{
loadcount++;
base.Load();
}
}
public override void Unload()
{
loadcount--;
if (loadcount == 0)
{
if (movie != null)
{
ICodec c = Manager.Instance.FindCodec(movie.CodecName());
if (c != null)
{
c.UnloadMovie(movie);
movie = null;
}
}
}
base.Unload();
}
#endregion
}
}