After receiving a nice, friendly letter from a lawyer telling me that Picross is a registered trademark of Nintendo, I had to take down all Mobile Picross content.
Fortunately this was the kick in the butt I needed to update the game and the site.
Now the game is called Mobile Nonogram (which is safe according to that same lawyer) and it features refreshed 240x320 graphics and has touchscreen support :)
The game and the level editor are better than ever now and available for download again.
Unfortunately I can't offer any old versions of the game for legal reasons.
The website will be back soon.
I finally got around to look for a decent emulator and can now happily announce that the online preview will always be up to date from now on :)
This new release of the PicrossEditor now features drawing by mouse dragging like in a paint program so you don't have to click every single cell and there is an undo and redo function now.
The new version of Mobile Picross features better looks where system fonts are used (e.g.in the instructions or in the ingame menu) and there is a level editor available which allows you to create your own levels for Mobile Picross.
A Subversion repository for Mobile Picross is now available. It will reflect the progress from Mobile Picross 1.0 to Mobile Picross 2. The initial import features improved looks where System Fonts are used (Instructions and ingame menu) and I began to work on an MIDP 1.0 version.
A basic level editor for Mobile Picross is now available. It can read, edit and write Mobile Picross Level files (*.txt)
Support for Levelsets (Mobile Picross *.jar files) is planned to be adde in the near future.
the final version of the game with 12 levels is now available for download
Everything works. The only thing left to add is a level selection menu.
first Alpha release featuring a graphical menu, sound, instructions and one playable level
another few steps in the direction of the final Game
the game is playable for the first time - the engine still needs some enhancements and there is only one level but you can already try how the game is working
I uploaded a GUI Demo so you can check out what the Game's GUI will look like
As I am learning MIDP2 while programming for this project I made a test program to check how I can switch a canvas to fullscreen and how I can access the keys that were pressed