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The attached patch adds a config file option to disable cover art resizing.
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I get an error page (served with the wrong MIME type) when I try to download the patch. Is anyone able to access it?
I use BubbleUPnP renderer on an Android smartphone and the album art was too small without this patch.
Please merge this patch. Thanks.
I am extremely interested in seeing the patch merged. I use minidlna with BubbleUPnP. The covert art is tiny and looks terrible when BubbleUPnP scales it. I know it's against DLNA standards, but could there be an option to set the resize, or choose a different size? minidlna is a fantastic program.
I've adjusted the patch to apply cleanly against 1.1.0, but the covers are still resized even with 'resize_covers=no'. The daemon also ends up running in the foreground when 'resize_covers' is present in minidlna.conf.
I can't figure out what is causing this. Any chance of a working patch against 1.1.0? I find this feature very useful.
Here is an updated patch that I am using. I don't see either of the issues that you describe.
It works! Thank you very much. The only difference between your patch and mine is that you set 'NO_COVER_RESIZE_MASK' to '0x0020' and I set it to '0x0012'.
Is it possible to incorporate this into the pre-compiled release version? I use minidlna on my DD-WRT, but don't have a linux computer to compile on, nor the no-how. I'm sure others would enjoy/benefit from the option of no cover resizing. Great product - thanks.
As far as I am aware, Justin has never commented on this patch/feature, so I have no idea what it would take to get it committed.
I've updated the patch for 1.1.2. I only adjusted the context for the added option, and matched the new way image_save_to_jpeg_file is called.
Updated patch against 1.1.2 to fix compile after commit 9eec5b8cac.
Edit: Patch removed.
Oops. I just noticed that an updated patch against 1.1.2 has already posted been posted by Josh Stone.
No problem. I was going to look at yours to make sure that we did the same thing, but you already removed it. I trust you'll let me know if there's any issue with how I did it. :)
It wasn't the same. I just fixed it so it would compile, but you also took into account the modifications to image_save_to_jpeg_file. So your patch is correct. ;)
Updated for 1.1.3
The problem with not resizing the cover art is that 90% of the cases you actually want the JPEG_TN version of your thumbnail as you are browsing your media. Only when you open it do you want a bigger version. BubbleUPNP properly does this: while you are browsing it requests JPEG_TN, when you start playing the media it requests JPEG_SM (if available)*.
Anyways, I've implemented a better albumart resize over at https://github.com/Darkvater/minidlna/tree/multiple_sized_thumbnails
By default the albumart is copied to the cache directory and a thumbnail image saved. We do advertise JPEG_TN, JPEG_SM, JPEG_MED and when this is requested we just resize the original thumb on demand, saving the result for future use.
[*] XBMC (PLatinum UPNP) is of course totally bonckers and always requests JPEG_TN and expects full HD images which the XBMC client serves sigh. Why is DLNA such a mess?
FWIW, my 1.1.3 patch applies fine to 1.1.4 -- just one hunk gets offset automatically.
@Darkvater, any discussion with Justin whether your approach might be merged?
@Josh I've talked to Justin before somewhere in June I believe on some other unrelated changes (additional metadata) but although he was quite supportive, have not heard back from him. I think he is very busy. Oh well, maybe at some time in the future. It's on github for anyone who wants to play with it :)
I commented out the following code in albumart.c a while ago, now I just noticed the cached album art is twice the size of the folder art? For example:
video.jpg is 320x180
video.jpg ends up being 640x360 in the minidlna cache directory?
if( imsrc->width > imsrc->height )
dstw = 160;
dsth = (imsrc->height<<8) / ((imsrc->width<<8)/160);
dstw = (imsrc->width<<8) / ((imsrc->height<<8)/160);
dsth = 160;
Found the fix to keep image size. Changed bolded number from 1 to 8 in albumart.c
imsrc = image_new_from_jpeg(file, 1, NULL, 0, **8**, ROTATE_NONE);
if( imsrc )