Read and respond to this message at:
I've just built my app under MingW32 on Windaz (because it's impossible to build
a cross compiler under Linux), but it fails to link on the -lopengl32.
Now, I think this is because my bindings import functions something like this:
pragma Import(C, glClearColor, "glClearColor");
Now, I think that under Windaz, you need to do the following but I'm not too
pragma Import(C, glClearColor, "glClearColor@...");
Can somebody tell me if this assumption is correct?
You are receiving this email because you elected to monitor this forum.
To stop monitoring this forum, login to SourceForge.net and visit: