I'm starting a graphics project that involves the use of Direct3D 11, in
particular DXGI and noted that there's no such set of headers supplied with
MinGW. (there are 3, DXGI.h, DXGIFormat.h, DXGIType.h)
I would do the work myself, but looking into the DXGI.h header it's full of
COM interfaces so I'm not sure how to go about creating a replacement.
Can anybody help?