#344 Remove GL headers and libraries from WSL in 5.0 release

WSL-Extras
pending
Earnie Boyd
None
Task
later
WSL-5.0-feature
False
2013-03-07
2003-05-02
Petr Jediny
No

Win32api package contain lib glaux but header is missing...

Discussion

  • Greg Couch
    Greg Couch
    2004-02-18

    Logged In: YES
    user_id=131838

    I'd recommend not supporting glaux. It was a hack written
    to support examples in the first edition of the "OpenGL
    Programming Guide" and it was quickly supplanted by the
    superior glut library in subsequent editions.

     
  • Logged In: YES
    user_id=52414

    Whether it's a hack or not, it should be supported if it's
    part of the Win32 API...

     
  • Earnie Boyd
    Earnie Boyd
    2013-02-04

    • status: open --> pending
    • assigned_to: Earnie Boyd
    • resolution: --> later
    • category: --> Known_bugs
    • milestone: --> WSL
     
  • Earnie Boyd
    Earnie Boyd
    2013-02-11

    • labels: --> research needed, OpenGL
    • status: pending --> open
    • type: --> Bug
    • category: Known_bugs --> Unknown
    • patch_attached: --> False
     
  • Earnie Boyd
    Earnie Boyd
    2013-02-16

    • status: open --> pending
    • category: Unknown --> Feature_in_WSL_4.1
     
  • Earnie Boyd
    Earnie Boyd
    2013-02-16

    Based on my research, glaux.h is indeeded deprecated. There should be a glut.h as well which seems to have replaced glaux.h. Should we simply include glut.h from glaux.h?

     
  • Earnie Boyd
    Earnie Boyd
    2013-03-07

    • type: Bug --> Task
    • category: Feature_in_WSL_4.1 --> WSL-5.0-feature
     
  • Earnie Boyd
    Earnie Boyd
    2013-03-07

    From what I'm finding via social MSDN, I think we'll remove GL from WSL and offer a separate package for OpenGL.

     
  • Earnie Boyd
    Earnie Boyd
    2013-03-07

    • labels: research needed, OpenGL -->
    • summary: Missing header gl/glaux.h --> Remove GL headers and libraries from WSL in 5.0 release
     
  • Earnie Boyd
    Earnie Boyd
    2013-03-07

    • milestone: WSL --> WSL-Extras