Commit [r10] Maximize Restore History

+ Added a custom game class that has double buffer and timer control.

+ Added an example of the new game class.
+ Now the application object is destroyed if it wassn't at FINALIZATION.

niunio 2014-06-25

added /TRUNK/examples/animation.pas
changed /TRUNK/docs/internal/UML_Application.dia
changed /TRUNK/units/mngcustapp.pas
/TRUNK/examples/animation.pas Diff Switch to side-by-side view
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/TRUNK/docs/internal/UML_Application.dia Diff Switch to side-by-side view
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/TRUNK/units/mngcustapp.pas Diff Switch to side-by-side view
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