Just Launched: You can now import projects and releases from Google Code onto SourceForge
We are excited to release new functionality to enable a 1-click import from Google Code onto the Allura platform on SourceForge. You can import tickets, wikis, source, releases, and more with a few simple steps. Read More
- Changed loading of Linux game dll to first try to find the dll under
known name with the last '_*' part stripped out. Falls back to the
old known name if a file with the stripped name is not found.
- Added Mod support for Half-Life 1.5: Weapon Edition version 126.96.36.199.
- Added additional entities for Stargate TC 1.0g.
New versions of HalfLife do not use '_i386' in the names of the Linux
game dll anymore. The HalfLife engine strips anything after an
underscore from the dll name found in the liblist.gam file. That means
that it will look for metamod.so, even if the liblist.gam file lists metamod_i386.so.
Unlike Metamod, the engine will not fall back to the old name and will
fail to load Metamod if it can not be found under metamod.so.
Therefore we added a symbolic link to the tarball. When you unpack the
tarball to your dlls directory you will get a link of name metamod.so
to metamod_i386.so, so that engine loading keeps working with the new
and old engines.
Should you install/update your Metamod dll by hand, you will need to
make sure that a newer engine can find the dll under metamod.so,
either by renaming the file or by creating a link to it.
This does only apply to Linux. The Windows file is still called