From: Brian P. <br...@tu...> - 2002-10-31 17:20:15
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Brian Paul wrote: > Klaus Niederkrueger wrote: > >> Hi, >> >> Yesterday I tried the vp_xxx programs in "Mesa/tests/" and I guess you >> already know that in the vptorus-program a square is missing. At least >> I guess this is what you refer to in the RELNOTES-4.1 file. >> >> But if you take vpwarpmesh (the program with the gravitational point) and >> increase the size of the mesh, then there also a bug appears (probably >> the >> same one): Here it is not that some squares vanish, but instead a few >> squares touch the gravitational point. I don't know if this bug was >> already known or not, but maybe it helps at least for debugging. > > > I'll take a look. The problem with occasional missing triangles pops > up when a vertex buffer is filled and must be flushed and continued. > It's probably something simple but I haven't found it yet. Indeed, it was basically a one-line fix. Seems OK now. -Brian |