From: Rogelio S. <ro...@sm...> - 2004-07-30 17:12:53
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Looking at RADEONScreenInit, front buffer is cleared starting at ctx->FBAddress + info->frontOffset and back buffer at ctx->FBAddress + info->backOffset. It seems backStart is being set to the right value but im not sure. On 2004-07-31 00:58:08 +0800 Jon Smirl <jon...@ya...> wrote: > Keithw is the expert on this. I don't think you see use of > backStart in > Mesa because you always draw to the front buffer, then call > drmSwap. > drmSwap copies the front buffer to the back buffer. The back > buffer is > the one being scanned so the changes appear. > > You need to look in the drm drivers for page flipping and > swapping > code. > > --- Rogelio Serrano <ro...@sm...> wrote: > >> Is the back buffer used at all in miniglx? I dont see any use >> of backStart >> anywhere in Mesa. >> >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by OSTG. Have you noticed the >> changes >> on >> Linux.com, ITManagersJournal and NewsForge in the past few >> weeks? >> Now, >> one more big change to announce. We are now OSTG- Open Source >> Technology >> Group. Come see the changes on the new OSTG site. www.ostg.com >> _______________________________________________ >> Mesa3d-dev mailing list >> Mes...@li... >> https://lists.sourceforge.net/lists/listinfo/mesa3d-dev >> > > > ===== > Jon Smirl > jon...@ya... > > > > __________________________________ > Do you Yahoo!? > Yahoo! Mail - 50x more storage than other providers! > http://promotions.yahoo.com/new_mail > |