#44 keys for producing units

open
nobody
5
2010-12-24
2010-12-24
olaus
No

it would be really useful to have keys for produce units. buildings can then be tagged with numbers and without leaving a battle it would be very fast possible to press 1,a,a,a,a,a to produce some archer-reinforcement.

best would be to have a defined set of keys which are then used for all factions. the basic worker-units should have the same key in all factions (with the drawback that the letter might not fit the word but that would anyway be hard with different language.

the keys for changing the camera-position could be reassigned to some other keys because i guess nobody uses them regularly.

Discussion

  • olaus
    olaus
    2010-12-25

    p.s. there should also be a fixed key to jump to the main-building (or cycle throu the main-building if there are more than one, in order they were built).