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It seems that the magic file is the major issue.
well... I would rather say that the UPnP SDK is the issue here... I could not find a win32 version so far.
assuming that there would also be a win32 version of the SDK I think that it would be fairly easy to get mediatombcode running, we use anything fancy/too-os-specific. easiest would be to try it in a cygwin environment, I do not know much about mingw (or whatever the name is).
I also think that there is a win32 filemagic port.. if not we could live without it. the 0.8 version will have additional options in the config file, where you will be able to set mime-types by the file extension.
on the other hand we are using much more stuff in 0.8 now... we have ID3 tag support (id3lib), scriptable virtual containers (mozilla-spidermonkey)... I have not yet looked if those things are available for windows.
id3lib works under win32.
The spermonkey should works under win32 since mozilla itself works under win32.
The major problem will be libupnp.
Well.. I am surely not the one to have a go at it. I do not work with Windows at all... we would of course support in porting the MediaTomh code, allthough I believe that not much has to be done there.
So if anyone out here would like to try to get libupnp over to windows... anyone? :)
In the meantime we managed to compile it for OSX, so we will try to bring out an OSX release of MediaTomb.
how about cygwin?
I believe that it should work since the new Intel SDK can be compiled without any problem by using cygwin. However, I have no time to try it. If anyone will or have does it, please share with us.
new Intel SDK? I was not aware of the fact that they released one... which license does it have and where do I find it?
I tried compiliing libupnp 1.2.1a under cygwin, but it did not work.
OOPS! It seems that A windows's port will be a little bit tricky.