This new release has an increased parameter range for the detection parameters used for loop detection. Also a brute force option is added that will search all loops that match search section, min length, min distance and quality before any selection of what to keep is made. Now it's also made certain that if multiple loops are searched they will overlap at least one other loop.
The batch process of loop detection now share the settings with the single file mode. So any adjustments can only be done from the main window but on the other hand there's no need to enter values every time.... read more
This new release introduce an additional FFT based pitch detection method (harmonic product spectrum, HPS) that can be used both in single file mode and in batch processes. Also the normal FFT method is slightly reworked in how the harmonic matching is performed.
This new release contain options for cutting and fading in/out samples both in single file mode and in batch process mode. Also it's possible to trim away unused sample data (wav data between last loop and cue, or after last loop if no cue exist) in batch mode.
This new version contain further improvements to the pitch detection algorithms. The FFT based version can now (hopefully) better find what peak is the fundamental since some harmonics detection checks are implemented. Also some internal re-arranging of the FFT and time domain pitch detection has been done to improve batch processing speeds.
The release files were more agressively optimized (-O3 and -ffast-math) in an attempt to improve performance speed.
This new release contains a crash fix if the crossfade would accidentally attempt to write outside the audio data array. Also some more crossfade methods are implemented again, but still linear and possibly cosine version works best for short fades with well correlated looppoints.
The pitch detection now works for shorter samples where the sustain section is very short, like for instance with percussive sounds.
This new 0.7.0.1 version contains fixes for the crossfade methods, changed waveform drawing from using a spline in the loopoverlay to use straight lines instead, modified loopsearching parameter limits and some safety checks to avoid crashes if samples couldn't have the pitch detected. An option to list the existing pitch data in the smpl chunk for batch processing is added.
Otherwise no exciting new features this time.
With the 0.7 version series it's now possible to modify the audio data of a file. With this first release comes the feature to crossfade loops in a few different manners.
Also new is the feature to view the waveform at the looppoints overlayed for close up inspection.
At last a new version is released. The pitch detection is vastly improved with the ability to choose between FFT based or time domain based auto detection. As before it's possible to manually set the pitch information also.
The zoom in on amplitude is increased to make it easier to see where to put the release marker on softer samples.
To better hear if a loop is seamless a new volume boost feature is added which will make faults easier to hear. Careful that if too much boost is used the sound will distort.... read more
This updated release fixes the grid table layout/update when window is resized or maximized. Now, no corruption of the layout "should" happen. This issue was mainly affecting the windows build.
Version 0.6.2 will very likely be the shortest release in LoopAuditioneer history... In the 0.6.3 version (SVN rev 19) a bug is fixed so that if a folder doesn't contain any .wav files then the application will not crash when trying to sort the file names array.
LoopAuditioneer is now released in a new version that mainly contains some attempts at improvements of a few display issues, mostly noticable on the msw platform.
This release also has some improvements to the looplayout on the waveform display that should now (hopefully) completely remove collisions of loops in the same row.
Now there's a amd64 build of the 0.6.1 for Linux available under Files. The compilation was done on Ubuntu 10.10 64 bit and testing of it has been close to zero, but it seems to work.
As with the 32 bit build, wxWidgets unicode was used and thus needs to be present on the computer running the program.
Testing and reports of how this build performs will be most welcome!
This new release contain a new automatic pitch detection dialog where the pitch information can be stored in the file as midi note and pitch fraction. It's also possible to manually edit the values.
The waveform drawer is updated with some layout fixes to avoid collisions between loops and also to make it possible to zoom in/out on the waveform in amplitude.
All menu items now also have their own keyboard shortcuts which can make working with the app easier on the mouse hand.... read more
Now a custom webpage is published for LoopAuditioneer instead of the default one. There's also a short user guide there that explains most of the current functionality.
Feedback is welcome!
This new release of LoopAuditioneer comes with the new possibility to autosearch for good loop points with very user configurable settings. Also it's now possible to batch process all wav files in a folder. Some bugs are also fixed, like immediate update of changed loop positions when playing and the layout of loops that overlap each other in the graphical display.
Also new is the use of optimisation flags for the compiled binaries. The distributed files have -mtune=core2 and a few other performance improving options. However, I recommend everyone that's serious about the optimisations to compile the application themselves and use appropriate -march option.... read more
This release fixes an application crash if an empty or faulty .wav file was selected for open.
Otherwise no new features added.
With this new release the feature to create new loops is added. It's possible to do from the toolbar or menu and also it's now possible to edit already existing loops by right clicking on the corresponding row in the loop table.
The playback of mono files and 24 bit wavs has also been corrected. Some sources for application crashes are fixed so that this should be a more stable build.
Any feedback is welcome.
This new release adds two new important features, the ability to create new cue markers and the possibility to edit the position of already existing cue markers.
To create a new cue marker one right click on the waveform and select "Add cue" from the popup menu. To edit a marker one left click in the marker flag of the cue one wish to re-position on the waveform and left click again at the new desired position.... read more
This new release, as before available both for Linux x86 and Win32, has now a waveform display integrated in the GUI. Now it's possible to have a visual image of where the loops and cues are placed and see the current play position.
As before the windows executable is a completely static build that requires no other software to run (but the folder layout must be kept) whereas the Linux version needs wxWidgets to be present. The Linux executable was compiled with a unicode version of wxWidgets 2.8.12.... read more
In this new release there's more menu items added, save as... functionality implemented and fixes for the wxGrid layout issue.
As before the windows version is compiled under MinGW/MSYS and contains everything needed to run the program, whereas the Linux version requires that wxWidgets must be present on the computer.
Any bugs found or just general feedback is welcome!
Now there's files both for Linux and Windows available. The win port is compiled under MinGW/MSYS and is a complete static build that doesn't depend on any other third party software installed to be possible to run.
The Linux build requires wxWidgets to be present on your computer. The binary was compiled with the 2.8.12 unicode version of wxWidgets (wxGTK).