From: Werner S. <ws...@se...> - 2004-04-18 18:50:18
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On Sunday 18 April 2004 19:15, mat...@br... wrote: > > From: Robert Jonsson <rob...@da...> > > Date: 2004/04/18 s=F6 PM 03:10:28 GMT > > To: lmu...@li... > > =C4mne: [Lmuse-developer] samplerate > > > > Interesting facts.... > > > > Since MusE is now a Jack application this means that BPM isn't really > > beats per minute... there must be a hardcoded value somewhere since it = is > > samplerate dependent. > > > > Samplerate does also affect the synths. Fluidsynth for instance uses > > samples that are (oftenly) sampled at 44100, hence they synths are only > > correctly tuned when used at that samplingrate... > > This has some interesting sideffects in that some cards force you to use > > 48khz, and pro audio is using 96khz more and more , I didn't try 96 khz, > > perhaps there is some sensor somewhere...or it'll sound very funny inde= ed > > :) > > > > /Robert > > I don't think the fluidsynth MESS handles samplerates other than 48000khz > in a very good way. If I don't mismind, a value of 48000 is hardcoded into > the fluidsynth instantiation (a legacy from the old sources that I haven't > dealt with yet). every soft synth needs to know the sample rate. MESS communicates the current sample rate with mess->instantiate(). I added the sample rate setting to fluidsynth. /Werner |