I started a new song using MuSE 0.8a.
- When I play the song and then click the STOP
button, no matter if the song is played looped or
not, then all instruments do not immediately stop
making sound, and one of them endlessly generates a
tone, obviously the last tone that was generated
before or when I clicked the STOP button.
- Compare bug item 1453714 at
- One of these instruments, a guitar track, generates
this endless tone. The other instrument, a piano
track, stops generating the last tone after 5
seconds or so. So also the piano creates a sustain
that is too long.
- The Jack Audio Connection Kit sometimes shows
errors after clicking the STOP button.
- The Panic button does stop the endless sound.
- I need to quit MuSE to get this endless guitar
- When I play this song in MuSE 0.7.2pre3, and I stop
it, there is no endless tone, all sound generation
stops within one second when I click the STOP button.
Song setup in MuSE:
- 3 fluidsynth instances, one for bass, one for
guitar, one for piano.
- No chorus/reverb activated in the fluidsynth
settings of each instrument.
- 1 simpledrums instance
- Midi connections: port 1 = bass; port 2 = guitar;
port 3 = piano; port 4 = simpledrums
- Send effects in the SimpleDrums setup window: Eq,
- One track defined for each instrument
- Song is currently one bar long. Only the piano and
the guitar track have a part yet; the drums and the
bass track do not have any parts.
- Muse 0.8a compiled with the following configure
--prefix=/opt/muse --disable-ladcca --enable-debug
- PlanetCCRMA installation, based on Fedora Core 3,
where I manually upgraded (compiled) QT from 3.3.4 to
3.3.5 and Jack from 0.99.36 to 0.100.0
- PlanetCCRMA kernel:
- Alsa version: 1.0.9rc1 (this is the output of
"alsactl--version" / "alsamixer --version")
a) soundcard: EMU10K1 - SB Live 5.1, SB Live 5.1
(rev.7, serial:0x80641102) at 0xd400, irq 11
b) CPU: AMD Duron 1,2 Ghz
c) RAM: 512 MB
MuSE log file: see attached file.