Hi Toby,

Thanks for notifying, sorry I didn't know about that. Does it handle VST plugins as well? I was aiming mostly just for loading project files, to avoid need of absolute paths wherever resources are stored locally, I see this incorporate also online resources and other things. BTW do you have some work notes, or future plan about this?

Thanks, Best regards
Mike C.

On Wed, Feb 20, 2013 at 10:28 PM, Tobias Doerffel <tobias.doerffel@gmail.com> wrote:
Hi,

As for the identification and relocation of file resources by hashsums
and file properties, everything has been implemented in the master
branch already (resources framework, see include/*Resource*.h
src/core/*Resource*.cpp and src/gui/*Resource*.cpp) (and even is used
by AudioFileProcessor, Sf2Player and so on). Before reinventing the
wheel, we should backport this resource framework to a separate
working branch based on the current stable branch.

Best regards

Toby