Tree [r15] /
History



File Date Author Commit
bin 2010-01-16 shorke [r15] See CHANGELOG.txt
cl_dll 2010-01-16 shorke [r15] See CHANGELOG.txt
doc 2009-10-03 shorke [r13] See CHANGELOG.txt
lib 2009-09-08 shorke [r5]
linux 2009-09-08 shorke [r5]
plugins 2010-01-16 shorke [r15] See CHANGELOG.txt
samples 2009-09-08 shorke [r5]
shared 2010-01-16 shorke [r15] See CHANGELOG.txt
sv_dll 2009-09-08 shorke [r5]
tech 2009-09-08 shorke [r5]
win32 2010-01-16 shorke [r15] See CHANGELOG.txt
CHANGELOG.txt 2010-01-16 shorke [r15] See CHANGELOG.txt
COPYRIGHT.txt 2009-09-08 shorke [r5]
ClientDll_LitTech_2009.dpr 2010-01-16 shorke [r15] See CHANGELOG.txt
ClientDll_LitTech_2009.dproj 2010-01-16 shorke [r15] See CHANGELOG.txt
ClientDll_LitTech_2009.dproj.local 2010-01-16 shorke [r15] See CHANGELOG.txt
ClientDll_LitTech_2009.identcache 2010-01-16 shorke [r15] See CHANGELOG.txt
ClientDll_LitTech_2009.res 2010-01-16 shorke [r15] See CHANGELOG.txt
LitTech_2009.groupproj 2009-09-08 shorke [r5]
LitTech_2009.groupproj.local 2010-01-16 shorke [r15] See CHANGELOG.txt
LitTech_2009_prjgroup.tvsconfig 2009-10-03 shorke [r13] See CHANGELOG.txt
README.txt 2009-09-08 shorke [r5]
ServerDll_LitTech_2009.dpr 2010-01-16 shorke [r15] See CHANGELOG.txt
ServerDll_LitTech_2009.dproj 2010-01-16 shorke [r15] See CHANGELOG.txt
ServerDll_LitTech_2009.dproj.local 2010-01-16 shorke [r15] See CHANGELOG.txt
ServerDll_LitTech_2009.identcache 2010-01-16 shorke [r15] See CHANGELOG.txt
ServerDll_LitTech_2009.res 2010-01-16 shorke [r15] See CHANGELOG.txt

Read Me

================================================================================
= LitTech Game Engine - Readme
================================================================================

--------------------------------------------------------------------------------
-
- Table of Contents:
-
-  I.    Description
-  II.   File List
-  III.  Minimum Requirements
-  IV.   Compatibility
-  V.    Contact
-
--------------------------------------------------------------------------------

I. Description

LitTech is a 2D game engine framework which is programmed in Delphi and ASM.
The engine relies on plugin usage to perform its tasks and is thus not internally
bound to any hardware specifications. Pre-built plugins (e.g. DX9, FMODEx) are included.


II. File List

Checkout the SVN repository on sourceforge to get the latest public revision of the engine.

https://sourceforge.net/projects/littech/


III. Minimum Requirements

Since the engine is not bound to any of the pre-built plugins, there are no fixed
minimum system requirements to run the engine. The pre-built plugins require
DirectX 9.0c compatible hardware though.

Delphi 2009 or newer is required to compile the sourcecode.

IV. Compatibility

The engine is currently designed to solely run on Windows systems. A Unix/Mac port
is not planned at the moment.

V. Contact

Please feel free to contact us if you have any questions concerning the engine or
its development.

LitTech Game Engine: littech.support@hotmail.de