From: <car...@us...> - 2002-12-10 18:27:51
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I think that VMU is game oriented... (obviously) VMU does not complain typical storage standards such as directories, permissions, etc, etc ... I think that the best way to support VMU as a disk, is saving the data as a game. And the "save game" be a ext2 file system or another FS, something like a loopback file (device). But to copy / save / delete the real "save games" I think that it's better an utility. But don't care much attention to what I'm saying (I'm not a kernel hacker :) |