From: James S. <jsi...@tr...> - 2001-07-12 17:22:15
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> But what if a framebuffer use 2 discontinuous memory area, > say one for the main framebuffer, one for offscreen stuff > like overlay buffer, Z-buffer, texture... how can an app > access that ? Framebuffer filesystem :-) /dev/fb/frame0 /dev/fb/depth /dev/fb/overlay /dev/fb/stencil etc. |