Hi, i am new to this list.
Is there a way to use the accelerated functions of a framebuffer driver
(hitfb in my case) ,
like bitblt, fillrect, etc... from an userland program ?
the fb_info structure , perhaps can be reach by userland via a specific
or do I have to access directly to the hardware registers specific to
to use the accelerated functions...
thank in advance for your help...