From: Roy Stogner <roystgnr@ic...>  20050630 18:16:49

I've added affine map code paths to remove redundant derivative calculations from compute_maps and init_shape_functions  it seems to be slightly faster, but "slightly" means "around 2% on cubic TRI6 elements". Since checking for affine maps costs more for elements with more nodes and saves less for elements with fewer quadrature points, it's entirely possible that I've just slowed down calculations on the popular quadratic HEX27s. Let me know if anyone sees a slowdown  there are ways to speed up the has_affine_map calculations that I'd like to try if necessary before reverting anything. Ben, have you started work on the FE caching yet? I'd offer to help, but I'd be too tempted to saddle you with a vector of vector of multiarrays instead of the hash table you wanted...  Roy 