Bugs Maximize Restore

Showing 20 results of 20

# Summary Milestone Status Owner Created Updated
34 Calculation of expected losses may be nondeterministic v1.0_(example) open 2013-12-11 2013-12-11  
33 Surprise contact can yield negative amount of remaining ammunition. v1.0_(example) open 2013-11-30 2013-11-30  
32 Default AI doesn't use paratroopers None open 2013-04-04 2013-04-04  
31 bad rounding for unit properties when merging None open 2012-03-27 2012-03-27  
30 units with wheeled ground transports may take wrong route None open 2012-03-15 2012-03-15  
29 AI may ignore rules and air attack while raining None open 2012-03-11 2012-03-11  
28 bad path calculation with fog of war None open 2012-02-22 2012-02-22  
27 uncovered hexes become invisible when placing reinforcements None open 2012-02-22 2012-02-22  
26 compile error with -DOLD None open 2012-02-22 2012-02-22  
25 savegames missing if city was captured in current round None open 2012-02-22 2012-02-22  
24 wrong calculation of "negative" attack strengths on merge None open 2012-02-21 2012-02-21  
23 "End deployment" >Cancel does not really work None open 2012-02-20 2012-02-20  
22 delayed deployment possible when viewing unit properties None open 2012-02-20 2012-02-20  
21 display artifacts with big screen resolutions None open 2012-02-20 2012-02-20  
20 hang on closing the main window None open 2012-02-20 2012-02-20  
19 some scenarios from pg-data.tar.gz are incorrectly converted None open 2012-02-14 2012-02-14  
18 crash when trying to purchase at the end of a scenario None open 2012-02-14 2012-02-14  
17 Air units loose fuel when trying to attack without ammunitio None open 2011-12-01 2011-12-01  
15 Game crashes when I trys to play campaign None open 2009-07-17 2009-07-17  
9 LGC-PG error with reinforcements None open 2005-01-23 2005-01-23  
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