> A high priority in my opinion for Jmol is a 'spin' command similar to
First, we are going to on the set of spin commands which are accessible
through the scripting language (as opposed to the plug-in embed tag spin
Q: Does the spinning run concurrently with other script commands?
Q: Can someone point me to a very simple example of this?
Regarding spin save/restore
Q: How deep is the stack of saved spin states?
Q: What state is saved?
Q: Is the current location saved and restored later?
Q: Is the current spin on/off state saved?
That, if I do the following:
set spin x 5
set spin fps 20
Does it go back to where it was when I did the spin save?
Does it start spinning again?