[Irrlicht-svn-update] SF.net SVN: irrlicht:[5117] branches/ogl-es/media/Shaders
3D Engine c++
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cutealien,
nimphoenix2
From: <cut...@us...> - 2015-08-11 20:26:42
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Revision: 5117 http://sourceforge.net/p/irrlicht/code/5117 Author: cutealien Date: 2015-08-11 20:26:40 +0000 (Tue, 11 Aug 2015) Log Message: ----------- Can't use uniforms directly in for loops in glsl. Thx @feelthat for reporting. (it worked nevertheless on most systems, just not legal glsl code and on some phones it won't compile) Modified Paths: -------------- branches/ogl-es/media/Shaders/COGLES2Reflection2Layer.vsh branches/ogl-es/media/Shaders/COGLES2Solid.vsh branches/ogl-es/media/Shaders/COGLES2Solid2.vsh branches/ogl-es/media/Shaders/COGLES2SphereMap.vsh This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |