From: bulia byak <buliabyak@gm...>  20070923 04:37:43

On 9/22/07, Tom Lechner <lechner@...> wrote: > The final steps of growing the boundary of the patch so the edges do not > introduce transparency, and the blurring is a bit haphazard. My question > is this: What is the relationship between "blur radius", the 0..100 blur > slider in Inkscape, and SVG's stdDeviation? from 0.45 relnotes: The blur value is a percentage, with 100% corresponding to a blurring radius (standard deviation of Gaussian function) of 1/8 of the object's bounding box' perimeter (that is, for a square, a blur of 100% will have the radius equal to half a side, which turns any shape into an amorphous cloud). > I've tried using various > static values, but there doesn't seem to be a very satisfactory one. Of course if you're generating SVG, you need to set this as an abs length with units. The percents are only for the UI.  bulia byak Inkscape. Draw Freely. http://www.inkscape.org 