Speaking of the mesh gradients, can someone describe to me
different types of mesh gradients and how they're supposed to
be edited so I can try to design a toolbar for it? I have no idea
how to compile it, and I don't want to risk breaking my system
dependencies again either (if it involves that)...
That said, I'm not sure what functions should go into the toolbar
and what guides could be edited by the other editing tools. For
example, can tweak tools be used to edit the meshes?
I'm adding mesh gradient to the list of tools I'm doing at the
same time as thoughts on toolbar rework. Since I plan to add
a few toolbar suggestions for a few other tools at the same time,
I might as well do one for mesh gradients too.