--- a/DisplayImage.c
+++ b/DisplayImage.c
@@ -335,7 +335,7 @@
        } else if (self->bitsPerPixel == 128) { // (RGBA) * sizeof( float ) * 8 = 4 & 4 * 8 = 128
         float temp; 
         float maxval = 0; 
-        float minval = 3.40282347e+38F; // Assumes 32 bit float, why not?
+        float minval = 3.402823466e+38F; // Assumes 32 bit float, why not?
         float row, mean;
         unsigned int x, y;
         {   int bpp = (self)->bitsPerPixel/8;