After quitting a game, the resolution wont get back to
trying to parse ctrlr file default.ini
SDL: Info: Video mode set as 640 x 480, depth 32
Using 16bpp video mode
info: set to 16bit linear mono 44100Hz
xmame.ogl wont work and xmame.x11 wont work using
When executing from Konsole, with subsequent options:
xmame.SDL -rompath /home/oxi/tmp/ -apcm mono2stereo -sf
44100 -fullscreen -ef 7 -doublebuf
, game works as expected and after exit, desktop
resolution is recovered.
Also, after pausing the game, when resuming, the game
exits with the same error as above.
This behaviour isnt observed when running from a
Konsole with the aforementioned options.
Linux localhost 2.6.12-gentoo-r9 #1 Wed Aug 24 00:05:15
CEST 2005 x86_64 AMD Athlon(tm) 64 Processor 3200+
xorg-x11 6.8.2-r2 using vesa
P.S.: I was wondering if you plan on building a mono to
stereo conversion option, so it converts it
automatically for mono games, because my card wont do
it by itself and i have to do it manually for each mono
game(uhh.. i guess this one <---- isnt your business
but xmame developers'... ); or whats better, and option
to use 'X' pcm for mono games and 'Y' for stereo ones.
Thanks in advance.