The .ipk file is 200k, and the unpacked "helloworld" package is 400k for a total of 600k (until I delete the .ipk)
First, how would I go about linking dynamically instead of statically using bitbake (not buildroot)?
Do I use the arm-angstrom-linux-gnueabi-c++ compiler istead of making the cumbersome package and recipe combination?

Second, If I was to use buildroot, then how would I be able to run the programs on the gumstix (which is currently running the OE filesystem and kernel) without having /bin/bash to execute them?
Flashing the gumstix with a buildroot kernel and filesystem nets me a corrupt terminal.
Also, how would I perform static vs dynamic linking with the buildroot (arm-linux-g++) cross compiler?
I suppose it would be the same was as the arm-angstrom-linux-gnueabi-c++ one.

Thanks for the response and any further help,
Bobby


> Date: Thu, 10 Jul 2008 10:01:39 -0700
> From: dhylands@gmail.com
> To: gumstix-users@lists.sourceforge.net
> Subject: Re: [Gumstix-users] Hello world! problems
>
> Hi Bobby,
>
> On Thu, Jul 10, 2008 at 8:17 AM, Bobby Goodrich <iceshear@hotmail.com> wrote:
> >
> > I used bitbake to compile the hello world package and everything works
> > fine... except when I unpacked the .ipk file on the gumstix, it took up a
> > whopping 400k of space!! What is going on here? I don't understand how a 5
> > line Hello World program was bloated to take up that much space.
>
> Are you saying the .ipk file is that big, or that the hello world
> program is that big?
>
> If the hello world program is statically linked, then it could easily
> be that big. Under buildroot (using uclibc), hello world
> compiled/linked dynamically is 5K, whereas compiled/linked statically
> is 340K.
>
> On my development machine (x86 using glibc), I get 6K dynamic and 540K static.
>
> --
> Dave Hylands
> Vancouver, BC, Canada
> http://www.DaveHylands.com/
>
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