hi john

theres never an of issue of me not being clear of course i will be. and i am a novice in this field and u r the gurus. so there doesnt arise the scenario of stealing either. kindly forgive me for not being specific

basically i dont have much experience working with gumstix. i have only done things like updating version, changing bildroot image etc. so as part of this idea there are three gumstix which sends SMS kind of msgs. and ofcourse this transmission is wireless. lcd would be more apt but i dont know how to integrate that into the system neither did i understand the flip a GPIO statement. all the devices are peers.

and ya if u think my idea is patentable i dont mind handing the patent to u after all u r the one who helped me right from scratch :)

donny


On Dec 5, 2007 10:54 PM, John Gorkos < jgorkos@wildcatwireless.net> wrote:
Dude-  you've got to give me more to work with.  Confirm/deny:  you want to
have multiple Gumstix devices that talk to each other via a wireless network?
These messages are going to be short, text, SMS style messages?  Are you going
to have an LCD that displays them, or is something going to happen internally
on the gumstix (flip a GPIO, etc)?  Are all of the devices peers, or is there
a master and a slave?
I'm not going to steal some groundbreaking, patentable idea you have, so if
you'd rather reply privately, that's ok.  But no-one here is going to be able
to help you without a clearer idea of what you want to do.

John Gorkos


On Wednesday 05 December 2007 16:48:28 Donny George wrote:
> hi john
>
> so if we use olsr, how cud me implement such a concept in real time
>
> donny
>
> On Dec 5, 2007 10:40 PM, John Gorkos <jgorkos@wildcatwireless.net > wrote:
> > In a store-and-forward system, there is no such thing as "costless",
> > assuming
> > you're talking about time.
> >  Multi-hop implies you are doing some type of wireless communications.
> > If this is true, you probably should look at either OLSR or AODV wireless
> > mesh
> > routing protocols, both of which will run on Gumstix.  I have a great
> > deal of
> > experience with olsrd, and can provide some assistance to get you
> > started.
> >
> > John Gorkos
> >
> > On Wednesday 05 December 2007 16:30:49 Donny George wrote:
> > > hello again
> > >
> > > my main purpose would be to make costless multihop communication
> > > between
> >
> > 3
> >
> > > gumstix. so if this is the case what would be the suggestion and would
> > > there any website link which helps beginners like me to execute  such a
> > > scenario in totality
> > >
> > > donny
> > >
> > > On Dec 5, 2007 10:21 PM, Heilpern, Mark <mark.heilpern@authentec.com >
> >
> > wrote:
> > > > There's a rather broad number of ways you can communicate between
> > > > systems; without knowing the factors of your application it's
> >
> > difficult
> >
> > > > to recommend something. You could use wired Ethernet, wireless
> >
> > Ethernet,
> >
> > > > serial, SPI, Bluetooth, some sort of GPIO-rigged mechanism. For
> > > > implementation of a chat server sort of application, one of the
> >
> > Ethernet
> >
> > > > types is probably the best choice... and you would likely be able to
> > > > simply take existing code and recompile it for the Gumstix. (Don't
> > > > forget that typically for that sort of application, you need some
> > > > sort of server as well.)
> > > >
> > > > -----Original Message-----
> > > > From: gumstix-users-bounces@lists.sourceforge.net
> > > > [mailto: gumstix-users-bounces@lists.sourceforge.net] On Behalf Of don
> > > > 008
> > > > Sent: Wednesday, December 05, 2007 4:14 PM
> > > > To: gumstix-users@lists.sourceforge.net
> > > > Subject: [Gumstix-users] hi
> > > >
> > > >
> > > > i would like to know if there is any method in which messages can be
> > > > sent
> > > > across two or three gumstix, this is not to be confused with transfer
> >
> > of
> >
> > > > files. this can be similiar to chats where one user enters a message
> >
> > and
> >
> > > > the
> > > > other one gets it and vice versa. could anyone help me with this
> > > >
> > > > donny
> > > >
> > > > --
> >
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