Actually all these are taken as libraries. Then how can i change this "g_object_set()" please help me. where it will?whether i have to eidt in gstreamer source and again i have to compile to create the appropriate libraries?Please help me

On Tue, Jan 12, 2010 at 11:09 AM, Niamathullah sharief <armsharief@gmail.com> wrote:
Thank you. But when i use this "fullscreen=true" it is playing in same small video. It is not coming in fullscreen.

where this "g_object_set (element, "property-name", value, NULL);" will be? my application means?which one?

On Mon, Jan 11, 2010 at 7:39 PM, thiagossantos@gmail.com <thiagossantos@gmail.com> wrote:


On Mon, Jan 11, 2010 at 12:02 PM, Niamathullah sharief <armsharief@gmail.com> wrote:
Hello
I dont know how to use this gst-inspect elements. When i do
"gst-inspect mfw_v4lsink" i get

fullscreen : If true it will be Full screen
flags: readable, writable
Boolean. Default: false Current: false 


But i dont know how to implement this fullscreen option. Please help me

If you're using gst-launch for this, just set the element properties as in:
gst-launch somesrc property=value ! someencoder property2=value2 ! mfw_v4lsink fullscreen=true

In your application you can set it with
g_object_set (element, "property-name", value, NULL);
 

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